Posted June 26, 2025 by RobinHeijmans
Release Notes
New Content:
Changes:
Bug Fixes:
Build Improvements
After the last playtest we decided to change to 3 hitzones instead of 4 (which can already be seen on the previous build video and this build video. This solved a lot of tracking issues, and it made it easier for the player to anticipate where an attack would hit. In addition, we tried making the card attack more clear by adding VFX as feedback and card textures for feed forward so player could more easily understand the attack. We also added VFX as feedback when the player hit the teapot. This made the effect of the magic clearer and it was more clear that the enemy was affected by the player's attack. Lastly, we added a lot more VFX to make certain attacks look more threatening and more assets to make the game more immersive.