Posted June 25, 2025 by Rowing Studios
Fixed issue where switching screen modes (e.g., fullscreen/windowed) caused a desktop flash. Now stable across all platforms.
Resolved compatibility issue preventing proper execution on Android 64-bit devices.
Before: Clicking a card during Pinpoint didn’t trigger a proper match.
After: First flipped card now auto-matches with its pair and updates state correctly.
Before: CardManager
kept leftover state after Pinpoint, causing false mismatches.
After: ClearWaitingCard()
now resets state after an auto-match.
Before: Special cards always pulled from the end/top of the list.
After: Implemented Fisher–Yates shuffle to randomize fairly.
Previously resolved: Reveal Burst now properly tracks and flips back unmatched cards.