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Update 1.3

Treasure Retriever
A browser game made in HTML5

Improvements

Further optimizations for lighting (lightmap baking) and lower render quality

To do

Initial load time is still much longer than I want. First render of new assets (like enemies when they spawn) still causes stuttering.
I'm looking into ways of improving this. Preloading doesn't seem to help. I suspect Godot does some hidden optimization any only loads scenes when they enter screenspace. Not sure how this could be disabled.

Files

  • game_v7.zip 24 MB
    Jun 24, 2025
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