Posted June 24, 2025 by Xadadron
#Patch Notes
Today we bring you one of the largest updates this game has ever seen! The entire physics system of the game has been reworked from the ground up, affording us a much greater control over the nitty gritty of collisions, crushing, pushing, moving and... well, everything pretty much. This rework on its own does not add anything new to the game from a raw content perspective. It will, however, allow us much greater freedom in implementing new enemies, objects, interactions and behaviors in the future (and we are already very busy doing just that).
Please keep an eye on everything related to the interactions named above as, despite all the effort and elbow grease that has went into this rework, there will unavoidably be some unforeseen issues and false behavior. Further changes in the update include a complete overhaul and rework to level 5 as well as an entirely new level 6 and upgrades to enemy AI behavior.
We have decided with an interest in easy testing to unlock all levels for the time being. So while your save file will be wiped, you will be able to access all levels from the start.
0.4.0.0 - Let's get Physical!
PHYSICS SYSTEM
ENEMIES
LEVELS