Posted August 28, 2019 by frodewin
#html5 #Scratch
When I made this game, the programming language Scratch from MIT was still a Flash application. All the bad things about Flash aside, the game worked with Flash like a charm. However, with the expiration of Flash support in web browsers I had to think about an html5 support for the game. Luckily, Scratch itself was relaunched as version 3.0 as an html5 application.
So, all problems solved?
Not at all! First, some language features of Scratch did not work anymore, so my game did not run on the new Scratch. Having this fixed, it turned out that the new Scratch was deadly slow, rendering the game unplayable
Finally the solution was to use a Scratch 2.0 version of the game with the third party Sulfurous player. Now it even runs a bit faster than the original Scratch version, but in order to give you all the chance of a great speedrun, I will keep it at this version for now.