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Devlogs

Patch coming!

Astro-Genesis
A browser game made in HTML5

With some feed back taken in so far, I'll be making some adjustments to game play.
The homing missile as it is now is too OP. Once you get the missile and a bit of weapon power, nothing stands a chance.

This will be adjusted to have the player still need to focus on dodging enemies and bullets, but still being a strong tool.

The sniper shot is too weak in it's current state. This will be adjusted to be a more viable option.

Enemies are too weak. They will be adjusted to scale a bit with the player weapon power. I hope for this adjustment to add a tinge of difficulty.

Enemy spawns are a bit unbalanced in how many can appear at once. This will be adjusted to ramp up over time. Players can expect a few enemy's at the start, and time goes on, more, and other types will spawn in. 

Adjusting player HP icon to be better identified as your HP 

Adding better feedback for when the player takes damage and has respawned. 

If time allows, I'm hoping to have the patch applied by the weekend! (still work a full time job in conjunction to making this).


Next update we hope to have a bit more content for the overall game play loop (like more bosses!!)


Thanks everyone for playing so far!

Make Art! Make Games! Have Fun!
-Pixel CHONK-

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