Devlogs
Changelog Release 1.0
Art & Set Dressing
- Added mural of Stella in the main square
- Extensive set dressing updates across districts, townsquare, and back alleys
- Brightened solar panel texture
- Tweaked color grading and fog
- Added stone props and moss details
- Small prop adjustments, including wrongly placed or floating props
- Improved collision setup for flower pots and chairs
- Added bridge model
- Updated mountain material and replaced with proper heightmap
Gameplay & Level Design
- Improved edge-of-world and out-of-bounds fixes
- Added slow-motion effect for Hide and Seek
- Instruments now rotate
- Added interactable trash cans and plants, including new ambient sound cues
- Added gameplay to the town square back alleys
Audio
- Reverb volume added to final area
- New UI sound effects
Animation
- Updated Sunny idle
- Added more Sunny animation
- New Stella animations: happy, talking
- Crowd NPCs: New emojis, talking animations, bubble reactions, talking and bump animation & logic
Systems & UI
- Added and fixed in-game volume controls
- Buttons in in-game settings menu replaced
- Menu HUD and camera feedback setting added
- UI volume now caches
- Credits are now skippable and smoother
- Dialogue readability improved
- Resolution confirm UI added
Technical & Bug Fixes
- Fixed performance and frame rate drop issues
- Fixed black props, floating solar panels
- Various menu logic and navigation fixes
- NavMesh small changes