Posted August 28, 2019 by Xecestel
#update #sounds #devlog
On the gameplay and user experience part, not much, I'm afraid. The game should run exactly how it was before. If it's not, please, let me now what problems you're experiencing.
On the code part, however, the game got a cool update: now instead of the old, basic, SoundManager scene it runs with the new Sound Manager Module I released yesterday! Nothing will change for the end user, but if you are curious on how it works, you can check it out on the game GitLab page.
If you want more info about this new update, go check my official Devlog.