Devlogs
Godot Dialogue Manager v3.7
- Add a blank slate banner
- Add options for customizing static ID generation
- Allow translations in expressions without origin
- Fix do! autocomplete
- Fix opening file from quick open confirm button
- Fix snippet expression jumps
- Cache editor translations
- Fix Caching Logic
- Isolate the RNG for line IDs
- Simplify the example balloon node structure
- Add left and right response menu navigation
- Add setting to disable automatic adding of dialogue to POT file
- Fix reading constants in C#
- Fix custom test scene failing to run from UID
- Clear reimport list after reimporting
- Add wider support for basic auto-complete
- Add setting for extra auto-complete sources
- Allow multiple values in when clauses
- Fix search not updating on file change
- Update uk.po
- Ensure changes have been compiled before build