Devlogs
UPDATE 0.1.2 (existing demo edits)
This is the last update before 0.2.0 aka a new content release! No new chapter yet, so for some of you it might not be worth replaying, but minor edits to the first chapter are finally done. If I did my job well you won't notice most of them, but if you're interested in seeing what's changed be warned that you may need to re-play again before the next chapter.
The arson branch is short, bridging two other scenes you will have seen before, but there are a few different choices to determine how it plays out!
There shouldn't be any game-breaking errors, so I'm just posting it now because I am VERY eager to resume working full-time on Chapter 2! Finally I can return my focus to new content for the rest of the month, and I’ll be able to make much faster progress because of changes to the code.
YOU WILL NEED NEW SAVES.
NEW CONTENT
Don't expect too much to be different, but I did make some changes!
- the arson option is complete! now you can not only turn the room upside-down, but light it on fire ◝(ᵔᗜᵔ)◜
- sprinkled more flavour text throughout
- a few scenes were slightly revised for clarity, such as the prologue and the dream scene at the end
- described the servant and guard in more detail
- 1 small interactive choice for the servant and the guard
- new customization options: more scar choices, near or short sighted, greying hair/beard
CODING IMPROVEMENTS
The true (invisible) star of this update is all the changes to the code!
- re-coded literally everything seriously there will be errors please leave a comment here if you see any
- adjusted U's affection and trust stats (still a WIP)
- corrected some flavour text coding errors
- the "not-a-gift" scene should now reference all items you were given, if you decide to use them
USER INTERFACE
I did my best not to go too crazy with this until the new content is finished...
- default dark mode
- improved main menu screen
- adjusted settings and saves menu colours
UPDATE NOTES (+ how to set stuff on fire)
Ignore if you don't want any spoilers!
- To set the tower ablaze, you will need to choose the option where you scatter the nightblooms, not the other two options (sinking to the ground or touching the flowers).
- I think this goes without saying, but do be aware that if you choose to light things on fire, it might - might - impact your experience in Chapter 2 next update, depending on what I decide moving forward and how your unique choices play out. That's not a reason NOT to do it, but it is something to note.
Thanks for playing!
~ Effie