Posted June 19, 2025 by thegoodgamefactory
Howdy howdy!
It’s been a pretty busy month of bugfixing, prepping for a (steam) demo, and
trying to polish the game as much as possible.
I’ve added a fair amount of levels to the game this month but that it is
basically it. The rest of the focus has been on very unsexy work revolving
around menus, oooh la la…
Additions:
Added 14 new levels to the third area
Added the version number to the main menu so you can help me when bad things
happen (hopefully never)
Made bombs fly over to the inventory when collected
Jazzed up the video collection
Added better prompts for planting bombs and interacting with objects
Added ‘>’ and ‘<’ to menus to convey stuff
Coloured the scary menu items (Quit and Delete) red
The rest of the month was pretty dull and next month will likely also be dull.
I’m working on adding the options in-game. Previously they were only accessible
from the start menu which is less than convenient. This has opened up a huge
can of worms and I’m still in the weeds of cleaning up all the menus and
getting them to work everywhere regardless of where they are (harder than it
sounds).
Once the menus are done (please be soon), then I intend to start working on
some mechanics for the fourth area. The third area is well under way but I need
a palette cleanser.
I’ve got some fun ideas for the fourth area, stay tuned!