Posted June 18, 2025 by jorphdan
0.7.0.1 - Add up total dice instead of success on die roll. Monsters will have a TN for Attack and Defense the player must roll. A hit now deals harm which removes one or more Hit Dice. Cleared up some language. Added Attack Chains for some elemental infusion. Reworking monsters to come up with correct Target Numbers for level advancement. Altered Level advancement to have a total of 14D for core stats. More die will be added from equipment and modules. Started a Codex document for the setting including lineages and classes related to that setting.