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Devlogs

Monsters and 'Mares

Otherworld - MMORPG
A browser game made in HTML5

Hello Everybody!

over the past few days I haven't gave otherworld my full attention — mostly due to burnout, mostly after working on a giant update and a whole new section to the map, thankfully Hullabaloo was able to develop this update which he says:

 "this is the *Monsters and Mares* update. This Update adds 2 new monsters as well as Horses and Unicorns. As of now you cant ride the horses but Im sure that will change soon. Oh! I almost forgot! You're gonna have to watch your step because hidden in dungeons, are spike booby traps!"

I'm working on major things for Otherworld — I'm not sure if anyone actually reads these Devlogs so it's sorta how I can keep track myself on how the game is going. I have plans for Otherworld that are somewhat hard to implement with the current framework of Otherworld — right now I'm using PANDAKO'S Multiplayer Extension, which is simple and easy to use but lacks the ability to control the backend of the game. Recently I've gotten a server — for 2 reasons:

- for Otherworld

- for personal projects

Now when I say personal I don't mean — I'm going to spend all my time on it, rather learning projects and some work I have to do besides Otherworld considering that I'm a part-time dev.

In the following days, maybe even months if I'm a sloth: I'll post leaks and updates to something massive.

Files

  • Otherworld (43).zip 62 MB
    5 days ago
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