Posted June 18, 2025 by ctrl-F-orge
##update ##cosmos ##galaxy ##cliker ##idle
Hey!
Iβm excited to share the very first prototype version of Bloomstreat, marked as version 0.2.8.
This is a very early stage of development, released mainly for testing basic systems and gathering initial feedback.
This is a prototype β many features are disabled, incomplete, or hidden.
There is currently no music or sound, although some audio files may already exist in the project.
This version may contain bugs and might not work properly on all devices.
The UI, graphics, and animations are largely temporary or in testing stages.
πΉ Unit clicking β the core mechanic of interacting with objects has been implemented.
π° Earning system β the first version of the resource generation mechanic is in place (e.g., clicking to earn).
β¬οΈ Upgrades β basic upgrade mechanics are now functional for certain game elements.
π§© Game modes structure β initial framework for multiple game modes has been added. Some modes are currently hidden or unavailable as they are still in development.
π Shop bug fixes β issues related to purchases (e.g., repeated purchases or lack of response) have been resolved.
πΎ Save system fixes β the base saving mechanism has been improved.
ποΈ New animations β test animations were added, including click feedback and interaction visuals.
This is just the beginning β so every suggestion, idea, or bug report is incredibly valuable.
If youβve noticed something strange, have a cool idea, or just want to share your thoughts β feel free to reach out!
Thanks for testing Bloomstreat at this early stage.
Together, we can shape this game into something truly special. β€οΈ