Posted June 16, 2025 by sssnmv
#devlog
Yeah, it happened — update 47 is out! It's been a crazy week, but also incredibly inspiring. We released two animated scenes, a bunch of artwork, redesigned the interface, and even experimented a little with the style of our teasers.
If you haven't checked out the game yet, now is a great time to do so! And don't forget to let us know which detail caught your attention the most ๐ฌ
The release week is finally over! ๐
Some insights come unexpectedly. We have been working with sound for a long time, but only now have we come to a clear understanding: music is not just background noise, but a powerful tool for amplifying emotions and adding depth to scenes. This change is especially noticeable in update 47 — we hope you'll feel the difference.
โก๏ธ After playing, please let us know which scene you found the music particularly moving in — this is very helpful for our growth!
While planning update 48, we had a flash of inspiration — and a new scene came to life. You'll recognize it right away. Because it's Feeding 3. Indeed, the legend returns. A new take on an old favorite. And you're sure to love it ๐
You saw two full animated scenes in update 47, and we've got at least as many in store for you in update 48! This time, our incredible Spike is joining the fray — and we've already started! The animation will be juicy, lively, and... spicy, just the way you like it.
๐ What scene with this rascal do you think we're animating? Any guesses? ๐
We are now in the final stages of planning update 48. But let's reveal something right now: Feeding 3 is already more than just an idea — it's already in production! The artist is working on the first frames, and... they are simply magnificent.