Posted June 16, 2025 by Pikku-a
This updates adds lots of new features, fixes some bugs and makes many things easier and more frictionless.
This new script sets the character name for each message. This makes it easier to make conversations. (It was already possible to do with more code, but this makes it much easier.)
Sets the style of everything. Most of the same things can be done with textbox_set already, but this has 2 additional styling options and no “setting” options. The textbox_set script is starting to get complicated with how many arguments there are, even when most of them are optional. So I’m trying to divide it to different scripts and this is the first step towards that.
Thanks to the style script and other changes, now it’s easier to change text align and name text color.
The option is not yet in textbox_set_bubble, but it can be set with textbox.smart_linebreak = true (or changing that in the settings area)
Options position can be changed (just put random values in the other arguments)
It is created in depth -1000. This saves a lot of time because you now don’t need to create it manually in every room. You can still create it yourself if you want more control of it.
The beta test version is also available in YYMPS format. This should make it possible to just drag-and-drop the file to GameMaker and easily add the asset to your project.
However, I haven’t been able to get this to work, at least on the beta version of GameMaker that I’m using. So if you try it, let me know if it works or not. An yyz file is also available.