Posted June 16, 2025 by Mihir Jr.
Date: June 16, 2025
Update Focus: User Interface (UI) Improvements
Developer: MJ'Zs
The objective of this update was to enhance the overall UI experience of Jump Challenge—making it cleaner, more intuitive, mobile-friendly, and visually consistent with the game's fast-paced and minimal platforming aesthetic.
Created a UIManager to manage panel animations and active states.
Used CanvasGroup
+ DOTween for fade-in/out effects.
Modular UI prefabs created for reuse across scenes (pause panel, settings, dialog box).
All UI elements scale with screen resolution for mobile compatibility.