Posted June 16, 2025 by Narcitheus
#devlog
I could not get time alone to work on stuff this weekend
Change Log
DevNotes-I want the soundtrack to be drum and bass i've been listening to so much of it I think it will be perfect, I’m trying my best to make it but its not sounding very good
-got range up item working
-adding in player stats like attack and hit stun instead of hard coding them
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-text can now be set to stay where it pops up relative to camera or stick to screen very easily
-item text now shows up at player visual offset position
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-rendering text now causing crash(i was double incrementing my text ID (face palm))
-made it so text in use is rendered
-gave text objects an id and set them up on initialization
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-dev time and art time are being cut for audio time
-made it so hit stun only knocks enemies up if your below them
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-i think I fixed teleporter spawn bug
-I believe I fixed the bug where enemies getting hit out of bounds caused crash
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-projectile rendering cleaned up
-cleaned money and platform rendering
-cleaning up code still