itch.io is community of indie game creators and players

Devlogs

Update 3

Survive
A downloadable project

Things Done:

  • Assets Retrieved from Unity:
    • Flooded Grounds (Scene and Atmosphere for Level 1)
    • Skymon Icon Pack Free (Took Coin and Pouch Icon)
  • Scene
    • Added Level 1
      • Revamp from accompanying Scene from Flooded Grounds
        • Just Partitioned off a section for my gameplay area.      
  • Player
    • Canvas
      • Added Energy Bar
        • Energy Name Text
        • Slider
          • Energy Amount Text
      • Changed Money icon
      • Added Supply Icon and Text
  • Enemy - Zombie
    • Hand Bones
      • Attached Damage Collider Script (VRIF)
      • Attached Sphere Collider
  • Fix Car 
    • Script
      • In-charge of keeping progress of the Fix Car
      • Once both of the tasks are done, the Leave Button will appear
        • Task: isCarFixed
        • Task: areWavesDone
        • Note: Player can click on the Fix Button to see what they are missing,. It will be revealed by the Text
    • Prefab
      • Canvas
        • Slider
        • Text
        • Fix Button
        • Leave Button (initially inactive)
  • Ending Manager
    • Once the player presses the Leave Button a short and simple cinematic will play.
  • Canvas Activation Prefab
    • Certain Canvas will only be seen once the player enters its Trigger Box, and once the player leaves it will deactivate again
  • Script Changed
    • Damage Collider (VRIF)
      • Removed OnTrigger Event for Damage
  • Added Nav Mesh
    • Surface
    • Modifier Volumes
  • Sounds
    • Enemy
      • Spawn
      • Walking
      • Attacking
    • Shop
      • Buying
    • Car
      • Start-up
      • Driving
    • Search House
      • Searching
Leave a comment