Devlogs
Update 0.4.5 - Automatic mode on Desktop & DPI fixes!
Note 1: An input bug for Desktop/Attached mode existed for the first upload of 0.4.5. I've fixed it now, so please redownload 0.4.5 if you're experiencing it!
Note 2: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support!
This week's update won't be terrifiyngly interesting to read about, but I've made some extremely important progress this week in terms of increasing functionality for most setups & removing very big alignment bugs. Due to the lack of things to show off or talk about and time constraints, I will just leave you with a changelog this week.
Please let me know if you encounter any bugs! Thank you all for purchasing & using GameTranslate. <3
Changelog
- Fixed DPI scaling issues (for good, I hope!)
- Automatic capture mode now works in Desktop mode
- Screenshot alignment has been fixed
- Mouse alignment to the drawing box has been fixed
- New screenshot API has been added to Desktop/Attached (if you hate the flashing corners, pick DXGI in the General configuration tab)
- Desktop & Attached modes CPU usage has dropped by roughly 95%
- Desktop & Attached modes GPU usage has dropped by roughly 75% in idle and 60% during usage
- Colours of text & background in automatic mode should no longer give inverse or off-colours
- GameTranslate base app now runs purely on the CPU for compatibility reasons
- GameTranslate now loads into games more reliably
- Potentially fixed some rare crashes due to IMGUI context loading in twice
- Fixed rare crash in the tutorial due to uninitialized buttons
- Hardware mouse now defaults to false for compatibility reasons
- Textures behind text in automatic mode should now be positioned accurately
- Tesseract performance regression has been fixed
- Text paragraph algorithm has been rewritten & improved
- Text should no longer unnecessarily wrap
- Software cursor should no longer disappear in Desktop/Attached mode