Devlogs
QOL Improvements
The last update was not actually the last update. Here is a new version with a bunch of quality of life changes:
- You are now unable to get too close to a wall! This reportedly makes the game feel less disorienting to play.
- Line thickness has been changed from 1 to 2, so that it's easier to see them.
- Darkened some of the colors, so that it's easier to see them.
- Nerfed the H level, and made the double U level smaller.
- Replaced the T-with-a-line-under-it level with something much less frustrating that still utilizes the same concept!
- Added the ability to remove the previous circle by right clicking.
- Rearranged the level order.
- Fixed being able to "click" by scrolling the mouse wheel.
- Increased the length of the circle explosions for slightly more oomph.