Posted June 23, 2025 by ibuprofeng
Added basic weapon system (attack)
Added basic stat system (HP, attack, defense)
Added basic class system
Added basic skill system
Added basic enemy AI
Added sound system (footsteps, attack, hurt)
Added combat system (hitbox, hurtbox, auto targeting)
Added combat UI (enemy HP bar + floating damage numbers)
Refactored project structure
Rebuilt player prefab
Cleaned up player animations
Added a test monster
Swapped in a better-looking player model
Updated the floor to something nicer