Posted June 13, 2025 by USCALS Team
Revamped the textbox for improved readability and greater immersion.
Updated various animations across the game for a smoother experience.
Adjusted oil particle direction and speed for a more natural effect.
Redesigned the credits room for a more polished presentation.
Tweaked several weapon sound effects to enhance impact and feedback.
Introduced new muzzle flashes for all weapons.
Implemented a fun new score, combo, and multiplier system that rewards skillful play.
Added several new character and environmental animations.
Decorated most levels to reduce empty spaces and enhance atmosphere.
Added coyote time and jump buffering for more responsive platforming.
Included additional particle effects for visual flair.
Added a squash effect on enemy hits to improve game feel.
Introduced trashcans and jump pads for vertical mobility in select levels.
Fixed a bug where pausing the game in level 0-7 would cause the lighting system to glitch and appear darker.
Addressed several optimization issues to improve performance.
Fixed various translation and localization problems.