Devlogs
DRUGGO: Patch Three
DRUGGOA browser game made in HTML5
Patch Three for DRUGGO is now available!
I took a long break but want to come back to making games so I decided to whip up a quick little update for DRUGGO, not a content update just a lot of quality of life fixes and changes.
Changelog:
- Company name in the room scene is now way bigger
- Made it so after sleep becomes available your room gets darker to subtly notify player
- Fixed some issues with options menu
- Light balancing
- Reconfigured management menu UI:
- The header has been redone, changing the bank's position and how time looks
- The stock menu on the left has been given a button that switches between two different stock menus so now you can see a lot of other information without it being cluttered or hard for player to find
- Various little fixes throughout
- More tooltips
I am also deciding to make DRUGGO open source and publicise the GitHub: Here
Thank you for reading.
This seems to be the end of DRUGGO because I really wanted to make a bigger update I just couldn't think of anything worth adding. Any suggestions are appreciated but until then, this is the end.
Files
DRUGGO: Windows 53 MB
DRUGGO: HTML 33 MB
DRUGGO: Linux 47 MB