Posted June 13, 2025 by Yarn Spinner
#update
Hi, everyone! Yarn Spinner for Unity v3.0.2 is released!
This is a small update and polish release of Yarn Spinner for Unity.
Added:
VariableStorageBehaviour now supports adding a variable change listener for all variables.has_any_content, which takes the name of a node group and returns true if any of its member nodes could run.Changed:
<u></u> markup in versions of Unity prior to Unity 6.LinePresenter now implements its typewriter effect with BasicTypewriter, an implementation of the IAsyncTypewriter interface.LinePresenter is now framerate-independent.when: headers no longer counts not operations. This means that when: $x and when: not $x have the same score of 1.VirtualMachine.ContentSaliencyStrategy now defaults to RandomBestLeastRecentlyViewed, not First.NodeDebugInfo.LineInfo now stores ranges of text, rather than just the start position.Removed:
SerializableDictionary<TKey,TValue> no longer exposes non-generic IDictionary methods; instead, all operations are now correctly type-checked.