Posted June 13, 2025 by Eliot Waters
#update
This update features a new turret, a new enemy type, new upgrades, and several much-needed performance optimizations.
The run history menu is still on the docket along with continued performance optimizations, more parts, more enemies (bosses are high on the list), and loads more upgrades now that the tag system is finally in!
Thanks, as always, for reading. And I hope you enjoy the update!