Posted June 12, 2025 by Bramwell
#godot #course #education #godot 4 #card game
Hello again! I'm back with a small bundle of two updates.
I have two new chapters to share:
Chapter 8 sets up three lanes to play cards into, with some extra features like highlighting free lanes with meshes and materials and handling batches of signals.
Then, chapter 9 is all about animations, using linear interpolation to make all the cards move and rotate over time. This leads to some interesting new topics like exponential decay functions, and interpolating angles.
As usual If you want to see the source code for these topics, it is freely available in a public git repo.
The other main part of this update was updating the project to target Godot version 4.4.1. This had some unfortnuate overhead as a bunch of little things fell over, but everything is now happily up and running for you to try out with the latest stable version of the engine.
The main focus is still on the card game portion of the course, which is moving onto the topic of simple enemies that will play their own cards to the lanes.
Hope you enjoy and see you soon with another update! ✨