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Demo Update 1.1

Shirohebi & The Tower of Mercy
A browser game made in HTML5

Demo 1.1

  • Major rebalancing to all of the enemies in the demo. This should make the early game easier, and the late game (20-30) more strategic.
    • This includes balancing changes to EXP. You now get EXP much faster throughout the later floors. Evemies are stronger with more HP to compensate for this. This should allow you to reach Level 10 before you reach Floor 30.
    • Early game enemies can also drop items now. Some enemies drop potions, others drop tomes.
  • Added a tent to the side areas of Floor 10, Floor 20, and Floor 30.
    • This also has an added a small potion shop to Floor 20. It includes a gaurunteed Break tome.
  • There is now an option to turn Permadeath on or off. With Permadeath off, party members require 1 Mercy to revive.
    • New sprites for non-permadeath deaths, for D2 and Dread.
  • 2 new enemies: Winged Lizard and Cursed Tome. I needed unique enemies for floors 25-30.
  • Every break room now has a bed, instead of just every other break room.
  • New routes in Floor 25, and a Red portal to skip every other fight of that floor.
  • The power of basic Attack and Jump are more strongly decreased by the enemy’s defense.
  • New icon for Mercy Fragment.
  • Virus is weaker, overall.
  • Vines (spell) deals less damage.
  • Nerfed Genji Shield. It provides less defense.
  • Overwhelming Vision lasts for 1 less floor.
  • All party members now resist some Percent damage.
  • Flashback 1 has an extra tent, and a warning before the boss.
  • You can no longer reenter Flashback 1. That was not intended.
  • Fixed a bug related to finding a blue portal on Floor 18.
  • Fixed Dread’s Visor module. They now correctly get the Scan Debuff skill.

Files

  • Tower of Mercy Demo 1.1 Windows.zip 165 MB
    11 days ago
  • Tower of Mercy Demo 1.1 Linux.zip 163 MB
    11 days ago
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