Posted August 23, 2019 by adriendittrick
So since the GMTK jam is over, here is a post-jam version with some fixes to a few very dreaded softlocks which might have ruined the fun of a few people, including one which happens at the very end of the game.
I have also changed the pathfinding for a very annoying mouse (the last mouse in the mouse room) so that it no longer forces the player to restart.