Posted June 11, 2025 by Tylenardo
Post GameJam update:
Posted an updated version with a few tweaks or fixes that I didn't have time to implement within the GameJam time frame.
The thing I was most focused on during the making of this game was JUICE. I wanted to see how much juice and crunch I could add after seeing the 'FEEL' Asset for sale in the Asset Store. I think that was mostly successful and learned a lot in the process. There's plenty more that could be improved on this project especially in the controls and game loop but for what it is and the amount of time it took to spin it up I am pretty satisficed.