Devlogs
Build 65 - Updated melee
New build available, today mainly with improvement to the melee combat :
- You can now parry attacks if your weapon (sword/staff) is between you and the monster ( it's still a crude raycast, but next monster reworking include animation based melee colisions) reducing incoming damage by a third
- Warriors can now block attack if it's shield is between you and the monster, with the same logic. Blocking reduce damage by 50%
- your character is now persisted on database, currently the only feature associated is avoiding to rechoose a character class each session.
Identification require no login, is device base and of course database will probably be wiped or corrupted from time to time during development :)
Files
lost-tower-online-win.zip 115 MB
Version 23
lost-tower-online-linux.zip 108 MB
Version 20
LostTowerOnline.apk 153 MB
Version 21