Posted June 11, 2025 by Pthalo
Hello again!
The previous month ended up having a big chunk of development done, so here's what's been done since the last devlog (ironically, not much to actually write about since it's a small number of really big things):
- Limestone Capitol is 100% finished (or at least everything that needs to be for the update, there's one or two screens that won't be accessible until later, and the Sketch NPC does not currently have the collectible system in place since I want to focus on getting this update out).
- Intro movie has been added (yo, we got some lore now)
- Redwood expanse is currently being assembled. The map layout has been completely planned out at this point, and just needs to be built, with 2 enemies that need spritework and AI still. (the base sprite art for these have been done, but they're currently just static images. )
I'm still aiming for the late June into early July target, though it's looking like it will probably lean towards the July end since I've got a handful of bugs I need to fix as well. The game is currently about double the size of the first update, and the goal right now is to have it be about triple for the update release.