Devlogs
Visual and Gameplay Improvements
Posted June 09, 2025 by Chaos Advice
#Game Design #Visual Upgrade
Gameplay Changes
- Added Projectile Thrower Trap Indicators to show how many step later it will shoot.
- Added Grid crack trap indicators to show how many step later it will be broken.
- Flag cards will not be removed until player pass that level.
- Added Level Data Holder which saves the card flags
- Added new camera movement for card mode and normal mode.
- Change the logic of camera so that player can see back easier.
- Added a layered gameplay music when player get closer to the door, music layers sound levels will changes.
Visual Changes
- For ghost finder aura added hands and tentacles to make the green more creepier. (When the ghost count increase hand and tentacle count also increase)
- Added a unique background objects for each level to make you feel like you are in the mansion.
Settings Changes
- Added motion sickness mode
- Added ambient sound slider for lantern fire sound and tense ambient sound (Not for music).