Devlogs
Version 0.4.2 released
Posted June 09, 2025 by Cuerzor
#changelog
Added
- Unique placement type tags in almanac for 4 upgrade contraptions.
- Pressing right mouse button during choosing blueprints now cancels all chosen blueprints.
Modified
- Necrotombstone's recharge time extended to Long from Short, and will stop summoning if the count of skeleton warriors reaches its limit of 30.
- Increased the toughness of Diamond Spikes to 5400 from 2700, and crush damage it takes to 600 from 300.
- Added "Immobilization Immunity" tag to Diamond Spikes.
- Red fire arrows passing through Cursed Hellfire now transform into Cursed fire arrows.
- Slightly reduced the darkness opacity of Dark Matter artifact.
- Compressed game resource sizes.
- Optimized game performance.
- Reduced entity animation update frequency when excessive entities are present.
- Adjusted the interface of Music Room, Added the texts for current time and total time, and removed the click sound for buttons.
Fixes
- Re-entering an Endless level caused current Upgrade Contraption Blueprints to double their energy cost again.
- Entities transformed by Command Block failed to display red visual effects while under the Stone Shield evocation effect.
- Missing damage stage for Bone Wall.
- Certain difficulty effects failed to take effect.
- Almanac tags of an enemy will still display even if this enemy is not encountered yet.
- The contraption icon on command block blueprint pickup is not grayscale.