Posted June 16, 2025 by SaltyClaire
#BalanceChanges #misc
Added intro animation that plays when starting wave mode
Added easy mode and hard mode alongside normal which is just how things were before
Everything does 10% less damage
Enemies have a 10% higher chance of dropping health pickups on death
Enemies are 10% slower
Enemies have 20% less health (rounded down)
Enemy spawn interval increased by 20%
Time between waves is 60 seconds
Everything does 10% more damage
Enemies have a 10% lower chance of dropping health pickups on death
Enemies are 10% faster
Enemies have 10% more health
Enemy spawn interval decreased by 20%
Time between waves is 20 seconds
Fixed the speedrun timer toggle
Did some other stuff I prob forgor ¯\_(ツ)_/¯