Posted June 08, 2025 by Robert de Leon
#survivalworld #new update #update #survival #game #voxel #crafting
Hello everyone! I'm sorry for the delay. It's been quite a lot of work, creating a completely new world and leaving it in a similar state to the previous one.
Up until updating to this version, SurvivalWorld maintained a world that had existed since version 0.02. This meant it was something I was doing over and over again. It was a fairly large world, although difficult to optimize. My original idea was to make a much larger world, but due to limitations, I had to keep it at that size. In addition to certain details that made it look strange and unconvincing, I decided to create a world from scratch.
New and Changed Biomes:
Grassy Valley is now
A brown-colored, somewhat wild biome, where you'll find minotaurs and various creatures.
Partly, it remains exactly the same, with the difference being the accumulations of ice and frozen water.
It's now more lush, with a different tree variation.
It's a lava island, where mostly hostile creatures live, although it also offers a variety of resources, such as carbon, metal, and crystal.
The Portals to other worlds: 2 are hidden underground, the one to the Desert is exposed:
The 15 caves: the vast majority are visible, others are hidden in caverns.
Specific Changes:
Creative Mode now has its own Inventory, making it easier to obtain all the game's materials.
Changes to the character customization menu:
New Invoker Particles:
Minor changes have included: