Posted June 08, 2025 by CodeLemon Studios™
Added Level 1 Enemy Dot, it moves in a random pattern. Level 1 Enemy Dot doesn't do damage yet, and there's also only 1 that spawns so far.
Added boundaries for all Dots, no more going off screen.
Improvements, game now uses fewer resources and takes up less space.
Bug with Player Dot having a choppy/ghost trial effect.