Posted June 08, 2025 by Violent Candle Studios
In order to satisfy the Relic effects I've had to introduce both Poison and Radiation effects. Only certain enemies will have a chance to inflict these effects and they will last for a period of time after battle. It's possible I may introduce these as additional traps you can set in the next release.
All enemies can have a chance to counter attack if you attack them first. This will satisfy my Relic effects that prevent these counters. Counters will not be as strong as normal attacks but can deal additional damage which may cause you trouble if you don't have Relics to prevent or high enough evasion via Defense cards or Relics.
The last bit of development I need to do before release is to make sure all Relic effects are working. I can confirm that all Relics in the game are now functional.
Working on full game features from this point onwards. Hopefully I have some more time to fix any remaining bugs before full release. If you want to help out just play the demo and send me feedback!