itch.io is community of indie game creators and players

Devlogs

Version 0.0.041: Stability and Performance

The Battle of Fell Desert
A browser game made in HTML5

A big performance boost during player turns. The Pathfinding algorithm is only run at the start of your turn and after your move. Used to be called every frame you tried to move. Whoops.

I'll work on a few minor updates next week (traveling to see my folks) and then I'll work on trying to replay battle scripts.

Files

  • fell-desert.zip 7.8 MB
    Jun 08, 2025
Leave a comment