Posted August 21, 2019 by Double Prolix
Most dev news is posted directly to my Patreon but I'll update anyone who's following here. You can read the actual post without being a supporter here: https://www.patreon.com/posts/project-status-27920851
TLDR: We're back on at a slow pace. I everything I had after the last update, and had to decompile my last patreon release just to have a base to work with. Needless to say that set me back a bit, but we're crawling forward.
Biggest challenge right now is that I've been working with C# and not Python so getting back into the Ren'Py groove is a trick - was tempted to shift the project over to Unity but for now I'll continue on in Ren'Py.
Current progress is that I have Issue 2 plotted out and the skeleton coded, just need to flesh in all the copy and mock up some artwork. The goal is still to *eventually* commission art when the Patreon gets to the point where I can afford to pay for it, but as we all know it ain't cheap. For now, though, I'm focused on what I can handle myself - story and code base.
Distribution plan is still the same: Update goes out first to my patrons, then to the public. I hope to have something to show you guys soon.