Posted June 07, 2025 by Perang Cemen
[Turn-Based Battle System Bug]
Alright, I'll be quick.
When I made this plugin, I had a vision of Final Fantasy 6 in mind so it didn't flashed before me a turn-based system would be used, yeah my bad... I was listening to a certain people on RM Forum saying that Turn-Based and Time-Based Window System are works alike so I think it would work but it was didn't, anyway...
ᕙ(@°▽°@)ᕗ
I already fixed the Bug so the plugin should work on either battle system, the spell list should now vanish after the second spell is selected, I had checked it this time for sure.
The problem lies in next command, the the Turn Based are stacking the command first which is why the spell list didn't cleaned because I made them to be cleaned when spell is executed which what time progress does.
If there's any other bugs or problem with the plugin, let me know, I'll fix it as soon as possible if I can.
(≧∇≦)/
Thanks for your time reading, happy game making!