Posted August 21, 2019 by Benjamin Finlay
#Uni Work
This week I refactored the Attack Code I did last week. Due to how I designed it last week it was limited to only be used on the Player. However the new changes I've made allow the script to be added to any attacker and have it work. This week I also fixed a small bug which was happening with Pathfinding. The bug forced the move function to be called twice to run to have the object move. The fix was to change how the force stop was implemented and the order that it was called.
Tasks this week: