Devlogs
Update 1.8
Additions
- New Background Layout: Razador Night Skies
- Only found on level 6 and 7
Breaking Platform Sign: Tells the player that the platform will break once the player lands on it.
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Moving Platform Sign: Tells the player that this platform would either move vertically or horizontally.
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Checkpoint Sign: Tells the player your safe point of the level and will grant you two health points.
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Salto Acernex Sign: Tells the player that this enemy can jump.
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Chordodes Lava Sign: Tells the player that the tendril lava will cause the player's death immediately.
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- New "Ball Roll" Animation for The Metal-Plated Acernex
- When being jumped onto by the player, it will play an animation of the acernex going inside its metal shell to transform into a ball.
- Salto Acernex
- A jumping enemy that jumps from one spot, then remains stationary for a second before jumping again.
- New Environmental Feature: Razador Rocks (6 Variations)
- New Raziobladium Blocks & Items
- Diagonal Raziobladium Block
- Raziobladium Chain
- Can sometimes appear as a chain itself or attached to a platform.
- Will swing back and forth.
- Raziobladium Brick
- The stronger version of the regular Razador Brick that is unbreakable.
- New Castle Tiles
- The windows are a new decoration for the castle-like structures.
- The doorways serve as an improved display when ending the level
Razador Brick Window
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Razador Brick Door
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Raziobladium Brick Window
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Raziobladium Brick Door
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Razador Spike Spire
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- New Hazard: Chordodes Lava
- A more lethal version of the Chordodes Tendrils, where it can immediate death to the player when made contact.
- Even the Acernexes are not safe from this dangerous lava, and when they die, lava particles will spill out.
Changes
- This block is now called the "Raziobladium Block" and has received a color texture change.
- The flagpole of the checkpoint flag has received a color texture change.
- New texture changes for the "Golden Honey Cricket"
- The player's jump strength has been nerfed, but it's jump sustain has been buffed.
- The first level design has been changed, no more huge gaps to jump over.
Bug Fixes
- After exiting the water, it would no longer revert back to its previous jump strength, making the new jump sustain more overpowered.