Devlogs
Artillery, Replays and improved Graphics
New Unit: Artillery
Balancing Changes
- Glider
- Build time increased: 15s -> 25s
- Cooldown increased: 1.1s -> 1.3s
- Melaneus
- Attack increased: 26 -> 28
- Cooldown decreased: 2.4s -> 1.8s
- Damage delay reduced: 0.8s -> 0.6s
- Roaming units now faster update their targets
- Start building placement changed to make direct attacks on the economy a little bit harder
New Features and Improvements
- Online matches and matches vs AI are now recorded and can be replayed
- Better selection visual
- Show ranking
- AI Opponents are now stronger
- Multiple minor graphics improvements
Web-Build
Unfortunately I had to drop the WebGL build. It was becoming more and more difficult to keep it working. I had to do every visual effect twice, and the Web-Build had more and more issues ...