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Devlogs

August 20 Visual Update

MineRalph
A downloadable game for Windows, macOS, and Linux

First big update since release with a ton of fixes and a few features mainly suggest by our discord community! The speedrunners are getting a ton of fixes which make multiple runs in a row more accessible, makes restarting easier and not having to reset your save file (hopefully) anymore. 

We also took a look at our visuals and decided they could be tuned a bit. So the game should be overall more pleasing to look at.

Apart from that, we replaced two bad jokes and made them even punnier. 

Check a full list below with all major fixes

We also updated the store to shows the games new visual look.

Features:

  • Fixed two bad puns by replacing them with better humor!
  • Added "Restart speedrun" and "Restart Level" as bind able keys
  • Adjusted minor balancing in a few levels in world 3
  • Improved the visuals with better contrast and lighting
  • Added more ambient effects
  • Added speedlines for when you go fast, so it feels even faster!

Bugfixes:

  • Fixed time resetting, when restarting a level in the transition after dying.
  • Fixed a bug that prevented the savefile from recognising that you beat the game
  • Fixed random floating visuals in the later levels
  • Fixed the last Bonus level - it is now actually beatable! (still f***ing hard though)
  • Various other small bugs.

Files

  • Full_Linux_MineRalph.zip 241 MB
    Aug 20, 2019
  • Full_Mac_MineRalph.zip 239 MB
    Aug 20, 2019
  • Win_Full_MineRalph_64.zip 238 MB
    Aug 20, 2019
  • Windows Full Game Installer 209 MB
    Aug 20, 2019
  • Linux Demo 211 MB
    Aug 20, 2019
  • Mac Demo 209 MB
    Aug 20, 2019
  • Windows Demo ZIP folder 208 MB
    Aug 20, 2019
  • Windows Demo Installer 193 MB
    Aug 20, 2019
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