Posted June 05, 2025 by I am Nik Butler
#rules #gamedesign
Getting feedback on your game design can be hard on the soul; getting corrections to your rule book because your ability to spot errors is worse than 1 page spread in the Guardian is a whole other level of difficult. Lets face it though; I’m spending all day looking at the pages and content and Im just not going to see the problems I have created for myself in duplicated words, inconsistent terms, or poor punctuation. Getting “The Glenn Hug” though has been a genuine treat. Everyone who spends time with your game is giving you “their time” and having a Creator and Game Designer like Glenn Ford go over the rule book to pick out issues and errors is invaluable not the least of which is “getting their time” and I have to thank Glenn for the feedback that goes into this Version ( Version .22 ) of the Rulebook.
I have incorporated the game changes mentioned in the previous post;
There are several rules observations Glenn pointed out that Im going to revisit. Not the least of which is add some content and explanations of playmat areas and some terminology used within the rules.