Posted August 20, 2019 by GamingPugsStudios
Mechanics:
-Added some soundeffects
-When not delivering the resource to a building box after 90 sec the box will reset, that the workers can continue to build it
Balancing:
-Reduced the knights cost to 300 g (before it was 400 g)
-Increased the healers movespeed
-The default settings are all very easy now
-Increased Günthers defense to 35% (before it was 20%)
Bugfixes:
-When closing the gate UI the player was not able to select units
-The wavespeed drop down changed difficulty instead of the speed
-The player shouldn't get teleported back to the graveyard anymore
-The timer of the respawn time was buggy sometimes
-The button for the heros were disabled always even if the player had not enough gold
-You were able to hear some sounds all over the map
-The "god of war" achievement couldn't be triggered
-The archers "arrow rain" did collider with the ground in some cases and just disappeared