Devlogs
0.6.1 - Autosaving
This patch fixes some crashes in 0.6, and also introduces an auto save feature to prevent data loss if a crash happens.
Additions
- Added autosaving
- Default autosave interval is 4 minutes
- Autosaves run on a background thread and don't interrupt gameplay
- You can turn off autosaves in settings
- There is an autosave indicator on the HUD that you can also turn off
- Added panic saving
- Panic saves are trigged when the game crashes
- It saves the game to a seperate file, so you dont lose progress
- This feature is off by default
Changes
- Modified lamp textures so they show their colour even when fully lit
- Monsters can no longer spawn within 7 blocks of the player
Fixes
- Fixed mob cap becomming negative over time
- Fixed crash when trying to render non-ascii/non-latin text
- Fixed dynamite duping when exploding
- Fixed recipe book dupe glitch
- Can now place blocks with no collider inside the player (eg, torches at feet)
- Fixed crash in recipe book when viewing a listed recipe's recipe
Files
linux-x64.zip 34 MB
win-x64.zip 39 MB