Posted June 04, 2025 by ZiexDev
I've been spending quite a bit of time recently upgrading the UI for Shape Rush, and I'm excited to share some of the progress. The UI has always been a bit of a challenge for me, but I feel like I'm making headway!
My goal with these updates is to make the UI more cohesive with the pixel art style, clearer to read, and more visually engaging. I've focused a lot on the main menu's overall presentation and the buttons. i think some fine tuning is still needed though. What do you think? Is it too empty?