Posted June 04, 2025 by Stellaworks
Hello everyone, I’ve been developing Rustworn for the past few months—a steampunk‐arcane dungeon crawler built in Unity. It was first inspired by Decked out 2 , but I wondered what could be done more if you removed Minecraft as a game engine, so I started working on this project and over time it grew into its own identity and aesthetic. Here's just a quick update on what all works and exists in the game right now.
Main Menu & Hub/Shop
Shop system works
Purchasable Gear
Owned Gear
Equipped Gear
Scene transitions
Dungeon start/exit transitions
Deck and loadout transitions between scenes
Core Systems
Pressure system (Similar to Decked out Clank System)
Shop Loop: Pick up artifacts, return to hub, spend them on the one upgrade